Wednesday, 28 April 2010

NormalTanks review

NormalTanks. It's actually called that. And the Oscar for the worst name of the decade award goes too...

You play as a tank (i know, who'd have thought it?). Your basic mission as far as i can tell is to travel through the level blowing up everything you come to. Usually this involves a lot of tanks. Now that i have shocked you all with that...

There is only one mode in this game. You open the game and you are given 3 difficulties. Choose one and off you go. When you hit start you are shown the controls which are...fucking horrible, for lack of a better way of describing them. The shoulder buttons are used for firing (R1) and switching weapons (L1). Right. The face buttons are used to rotate the turret either clockwise or anti-clockwise (this is far too complicated to try to explain in text i am afraid) and to flip the turret. The analogue stick us auto-aim and the d-pad is for movement. Sounds pretty simple, yet in the middle of a shoot-out with another tank, it's the most fiddly crap you could think of. But then, the developer did the best they could with the limited controls of the PSP, i guess.

Actual gameplay then. It's not all that exciting i have to say. Even after you do get used to the conrols (which is possible, but took some time, at least for me), the gameplay isn't all that interesting. You drive around and shoot stuff. That's basically it. All the enemies are the same - either a big tank or an annoying little spider type thing.

Overall the game is hard to recommend as it isn't really all that interesting. Nothing unique in this game at all really. The art style is drab and horrible, and it's overall just an incredibly boring game. On the other hand, there's quite a lot of game there if you can get used to the controls, and if you find it interesting.



NormalTanks

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